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Thread Statistics | Show CCP posts - 10 post(s) |
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CCP Darwin
C C P C C P Alliance
134

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Posted - 2014.10.29 18:14:33 -
[1] - Quote
Edit: Steve Ronuken beat me to it.
P.S. Hey, there's my name in the minutes!! \o/
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
135

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Posted - 2014.10.29 22:30:40 -
[2] - Quote
Dersen Lowery wrote:Is "Gabe" CCP Nullarbor?
"Guilhem" and "Orvar" also appear in the Industry Recap, and Gabe gets called Gabriel once.
"Gabe/Gabriel" is CCP RubberBAND, "Guilhem" is CCP Ytterbium, and "+ûrvar" is CCP Arrow, for those keeping track of the attendee lists.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
138

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Posted - 2014.11.01 17:16:01 -
[3] - Quote
Dradis Aulmais wrote:Access to "Jessica" would be awesome.
You don't want unfettered access to Jessica as it is now. Think of it like a combination of a Python shell and raw access to the internal Trinity graphics engine scene graph, down to the tiniest internal detail, plus a huge menu of every random Python script that anyone from the beginning of EVE ever thought might be a good idea.
Unlike a tool like the Starcraft 2 level editor (which is available to players and really awesome, by the way) Jessica exposes details almost all the way down to the metal on the graphics system that you'd never want to see as a player.
Turning Jessica into something suitable for what the community would like to use it for, or making a new tool for that purpose, is all possible, but it would be a major project.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
141

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Posted - 2014.11.03 16:00:54 -
[4] - Quote
Dradis Aulmais wrote:Jessica sounds like aNightmare to use but since we dropped the expansion videos, have a usable interface for customers to use would make sense. You have basically a program that reached is basic life expectancy now your remonatized it as a customer generated ad content machine. Boom. Customers are happy they can create videos outlining their love for this game and CCP has a cheap source of ad revenue.
A little explanation on why I said this would be a major project:
You're asking for an animation authoring tool, and Jessica is not designed to serve that purpose. It's for making EVE graphics assets. It just happens to provide a somewhat clunky way to do part, not all, of the animation authoring process for our cinematics team. Because of this, a player-suitable tool for authoring animations would require significant reworking.
By the way, we still have a cinematics team and they're still working on trailers. Our release cadence change means they may not be tied to an expansion release, but in the future there will still be EVE trailers. Which makes me happy.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
147

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Posted - 2014.11.03 22:27:27 -
[5] - Quote
Erin Crawford wrote: It's a pity, but understandable. Thanks anyways.
Aww! I think it would be awesome to have some kind of public content authoring tool too. Don't worry, we hear you.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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